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Kid Detectives: The Puzzling Discovery in the Deep Sea

John Haslam

Join a group of four kid detectives and help them find out about STEM while developing problem solving, observation and deduction, and investigating skills.

Our four detectives, Farah, Amelia, Mohammad and Sam, have won a contest and the prize is to visit the new deep-sea lab. When they get there they are enlisted by a marine biologist to help count the population of isopods in an are of the sea floor. When they give the scientist their numbers, she tells them that it is not what she expected. The isopod population has drastically declined since the last time they were counted a week ago. What has happened? She explains to them that something may have disrupted the ecosystem and impacted food chains.

As the kids go back into the submersible to take a closer look, they discover an unexpected predator and its presence may be due to the eruption of an underwater volcano heating up the sea floor.

Featured interactive elements:
Looking for clues in the illustrations
Understanding instruments used for deep sea exploration
Gathering crucial information from fact panels about ecosystems in the ocean depths

Through interactive adventures that combine facts, brain-teasing puzzles and lively illustrations, the books impart STEM knowledge in an original way to inspire a love of the subject. The story in each book will have the reader solving puzzles, finding clues, cracking secret codes and uncovering mysteries.

Perfect for aspiring detectives aged 7+.

  • Classification : Thriller, Crime & Mystery
  • Pub Date : MAY 9, 2024
  • Imprint : Wayland
  • Page Extent : 32
  • Binding : HB
  • ISBN : 9781526324900
  • Price : INR 899
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John Haslam

Adam Bushnell (Author) Adam is a former teacher who turned his hand to writing full time in 2007. He has written both adult teaching guides and children's fiction books and is often touring schools and libraries and running creative writing sessions. He lives in Durham. John Haslam (Illustrator) John Haslam has been working as an illustrator for most of his professional life. John worked in advertising for 10 years and worked on various projects including TV storyboards, to illustrating for all kinds of accounts from Pritt Stick (the Pritt Stick Man was his invention), to comic pages such as Danger Mouse, Disney and Transformers.

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